A DMGD (Donsoft Mini Game Division) é um espaço de livres ensaios de pequenos jogos, normalmente feitos para ilustrar conceitos e propor integração extraordinária entre os diferentes atores das áreas de P&A (Produção & Administração), A&D (Artes & Design) e T&D (Tecnologia & Desenvolvimento). Os jogos criados e desenvolvidos podem ser baixados e distribuídos livremente por colecionadores, sugerindo-se o envio como mimo, para quaisquer entusiastas de jogos de curta duração. (As amostras aqui disponíveis são excelentes para aqueles minutos entre a fervida do miojo e a passagem do café.)
ATARI, VCS e ATARI 2600 são marcas registradas e são aqui referenciadas apenas como homenagem. Todos os direitos pertencem aos seus respectivos donos.
"Damn! Someone has made a mess in virology and now the rotten bodies are walking and running around the base, killing some fine people. They are everywhere! Here! It's time to survive. Get yourself together and fight for your life, using fire bullets and... Ok, just fire bullets. It's enough, I guess... Yes. It is. Confirmed. 100%. True. Go on!"
"Holly Skies! A delivery must be made, but in the enemy territory, crowded with suicidal pilots and their deadly flying machines. The year is 1940. There is a world war going on, did you know? Get behind the stick, check out your limited ammo rounds and look at your altitude: otherwise your plane will crash at any miscalculated dive! Pull up! Pull up and hurry up! Your secret mission demands ace pilots to get past dangerous waves ahead and landscapes below."
"As the sun sets over the golden sands of the desert, threatening shadows bring the unmistakable noise of enemy tanks! Protecting yourself amidst the ruins of previous battles, you command the tank model TTTx to roll, ready to blow up anyone who approaches it. Visibility is terrible, and proximity sensors will be decisive for the next moments. Where are those devilish bastards? There? There? In the heat of risky commanding decisions your pilot and loader passed out, knocked for good: What the hell! Now you have to drive, fire and reload the damned tank yourself! Well... Whatever! Come on! Come on! Bring it on!"
"Feel the thrill! Streamlined and nervous race machines are ready to be tamed. The heat, the smell of gas and burned rubber and rivalry... Ah!... Just another day for brave pilots (like you) to prove themselves behind the wheels. Fasten your seatbelt, adjust the mirrors and hit the roads of Corrirama Grand Prix! Vrummmm! Engage the gears and overtake incoming racers, running over tarmac, stone streets, forest mud, desert sand and final bright illuminated tracks that will extend your perceptions beyond human limits. Vrummmmm! Niiiice! But be advised: Always check the fuel consumption and watch out for disloyal hothead opponents, aiming at your car. Otherwise, this epic race will end for good and the final prize will drift away from your hands!"
"The propellers are spinning and the rocket launchers are plenty full. Are you ready to take off the AGAH-78 Epicotero in another hunting mission, this time, to block the enemy of your tribe in a backland invasion assault? Be advised! The incoming foes consists of trucks, armored and spy cars, APCs, deadly SPADs and fast scouts, ready to obliterate you and your machine from amber skies! The winds are strong here this morning and the fight trying to make good aim will be a battle on its own... On agreement, follow your pilot instincts and do your best at combat! Bear the burden of our defense, fly the Epicotero!"
"After the burning sensation leaves your eyes, looking around, you silently yell: 'What the hell! Where is the wizard?!'. The sticky maze walls of Labimento seem to impose your prison in all directions... But hey, a voice, apparently from nowhere, says: 'There is an exit, a portal, somewhere inside those walls...' You only have to find it and... What? Another maze? A maze inside a maze? 'Yeah', the voice says, 'Seven mazes inside each of the nine inner stages of this strange complex, with deadly security Cartesian ghosts around, hunting for fools...' You start to run for your life, left and right, up and down, and the voice once again explains your dreary situation: 'Get me some chroma elemental magic from those crystal boxes... I will try to send you back to your strange kingdom...'"
"Among the spiky mandacarus the cangaceiros are suspicious. 'Nonada! Where are all the cabras? All gone? All dead?' Someone in the gang spill the beans and the police macaco's are already arriving. In the camp, only two cangaceiros remained, old time adversaries, each of whom believed that the other one was the traitor... And betrayal that is betrayal is resolved in the point of the bullet! The doubt between the last two of the gang will be solved with the papo-amarelo rifles singing, night and day, until just one remains..."